The Book of Many Things

Hired to Go North
A not so hidden treasure

A handful of adventurers signed up to escort a trading caravan, tasked with acquiring an undisclosed item, which would require weeks of travel north. New crew members were tossed a bag of money [+50gp] up front, intended to be used to purchase supplies for the long trip.

Shortly after leaving [main city], another caravan tagged along, claiming they were traveling north along the same trail.

Mere hours later at a river crossing, the caravans encountered bandits demanding a toll to cross a bridge they maintained, demanding too much and with weapons at the ready. The first caravan, containing the adventurers, paid the price. However, the following caravan was stopped, could not or would not pay, and a fight commenced. The lead caravan was well prepared, and dispatched the bandits.

Later that same day, the second caravan had their wagon snatched by a silver dragon, of all things, flying through the area. The caravans regrouped into one, and hurried into a wooded area. The dragon hunted the caravan down, but they remained untouched for a time under cover of trees. Thinking the dragon was after something in their possession, instead of attacking random wagons, the new members of the crew investigated the contents of the wagon, and questioned the original crew. They discovered a bag of holding under the driver's seat containing a large sum of gold, which the driver was reluctant to speak about.

Assuming the dragon was tracking the bag's magical aura, and collecting magical items, the group. concealed the magical aura of bag by pouring mounds of gold out of the bag and burying it in the seat compartment of the wagon. The caravan rushed away in the open grasslands. However, the dragon still tracked down the caravan, eventually, given a little time and the lack of cover in the open grasslands. A quick decision was made to dump all the gold out of the bag into the back of the covered wagon, and tossed the bag. Fortunately, the dragon snatched the bag, and flew away.

Finally, the group came upon another wooded area, and parted ways with the crew of the tag-along caravan (at the end of one very long and improbably eventful day). The caravan continued to travel north for a few days, until they spotted a band of orcs on the horizon.

+3500 EXP

The Mountain Fortress

Captured by the orcs. Traveled about 15 days. Taken into the mountains and imprisoned in their stronghold.

The room was an open air prison. NPCs were taken as they awoke.

Rogue, Gish, and Bartender/Scribe/Roguem PCs used magic to up the side of the mountain face, which otherwise had no purchase to climb. Were lucky that the room they entered via levitation was the room where their equipment was stashed.

Entered the rest of the fortress, into the spiral staircase. Overlooking a conversation below, a drow giving a speech to two factions of orcs and durger. CE Rogue picked up bits and pieces that the speech giver was repeating orders from someone else, stating that the evil/underground races are planning a revolt, and suggested having the prisoners would benefit the uprising in some way.

Noticing a rivalry between the two orc factions, they chose to pit the two against each other and egress in the confusion. Retruned to the prisoners with their gear and hid in the room to ambush the guards.

Grabbed weapons from the Green Skin Orcs guarding the other PCs, left a rope over the edge looking like it frayed and broke, suggesting they fell to their deaths.

Entered the Blue Skin Orcs section of the fortress. Found poison in a room, and poisoned the alcohol in the kitchen. Left the Green Skin Orc weapons behind hoping to frame the Green Skin faction.

Blue Skins went to the Green Skin area and started a fight. Continued to explore the Blue skin area looking for an exit. Stumbled upon what appeared to be the Blue Skin leader, fought, killed her guards, and talked her into letting them go, she assuming they would be caught by other guards in the other parts of the fortress.

Entered a part of the fortress the leader did not intend PCs to go. In that area, a disembodied voice indicated he was watching the PCs, was impressed, and offered to lead them out if the PCs helped him with a problem first. A disease or infestation of some sort.

Also said that valuable things were in the fortress, which they should leave alone.

Ended up in a safe room full of food.

7000XP for the main group

3500XP for the partially unconsous group


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